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The Witcher 3 ~ above Nintendo switch comes through a many of options that you can tweak — and also many of them deserve to have a far-reaching effect on her gameplay experience. In this guide, we"re going to run v what us think are the setups that you have to at least take into consideration checking out prior to you start a new game.

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The Witcher 3 Gameplay setups - 10 alternatives You Should check Out before Starting

The Witcher 3 Gameplay setups - 10 alternatives You Should check Out before Starting

1. Automatic Finishers

This alternative either allows or disables automatically finishing move in combat. If it"s enabled, Geralt will frequently kill human enemies in specifically bloody fashion, severing four or also cutting castle in half. Brutal stuff.

Finishers can add a satisfying punch to combat, yet if you"re squeamish, you may want to disable them. It"s additionally worth noting that Geralt will sometimes perform finishers in the center of a fight — not just at the finish of it. This can, on rare occasions, leaving you open up to strikes from other enemies.


2. Manual Sword illustration / Sheathing

With this option enabled, Geralt won"t draw his sword automatically as soon as combat starts. Instead, you"ll should either push left on the d-pad to draw his stole sword, or best on the d-pad to draw his silver- sword. The same uses when sheathing.

But why would you desire to execute it manually? Well, for the many part, automatic sword drawing works good — it"s simply that in part rare cases, Geralt will placed his sword away favor a silly if you occur to stray simply a tiny little bit too far from an enemy. In some even rarer cases, you deserve to be fighting both an opponent that needs a steel knife and an adversary that needs a silver sword. This can an outcome in Geralt drawing and also sheathing his swords over and also over again since he keeps targeting a various foe. Not ideal when you"re do the efforts to make it through a challenging battle!

Again, automatic drawing and also sheathing functions perfectly fine many of the time, yet if girlfriend want much more control, friend should consider the manual setting.


3. Turn Off Witcher Senses "Fish-Eye" Effect

This option does what it claims on the tin — it transforms off the fish-eye visual impact that consist of the screen when you host down ZL to use Geralt"s Witcher Senses.

Now, this is going come come down to personal preference, yet we candid think that turning the result off is the means to go. The fish-eye effect doesn"t look at terrible, but it can be distracting, and also can blur nearby scenery. V it disabled, the camera simply zooms in closer come Geralt"s back. Other than the absence of the fish-eye effect, it works simply the same.

4. Motion Response

The Movement solution option was in reality patched right into the game earlier on various other platforms. It was CD Projekt Red"s response to criticism concerning Geralt"s movement. Part players felt that he had actually too much weight to him and that he wasn"t responsive enough.


By default, this is set to "standard", which is the motion that the video game originally shipped with. However, we think "alternative" is the far better option overall. There"s quite a clear distinction in just how responsive Geralt becomes as soon as this is set to "alternative", allowing him to turn or readjust direction much an ext quickly while running or sprinting.

5. Opponent Upscaling

By default, enemy Upscaling is set to off, as this is exactly how the video game is expected to be play — at the very least the an initial time around. As soon as it"s on, foe Upscaling increases the levels of enemies so that they"re stronger throughout the board. Essentially, this is an additional modifier the ups the an obstacle of Geralt"s adventure.

The one worry with opponent Upscaling is the it deserve to make some very specific enemies — which room meant to be rather easy to deal with — incredibly difficult to defeat. Together such, opponent Upscaling is sort of intended to be used for new Game plus runs, when you"ve currently levelled Geralt increase considerably.


If you want a real challenge on your very first run, maybe it"s worth a shooting — however be mindful of potential roadblocks the may pressure you come temporarily revolve it off.

6. Alternative Looks for Yennefer, Triss, Ciri, and Gwent Cards

Originally released as totally free DLC on other platforms, the alternate look options give Yennefer, Triss, and also Ciri various outfits. Yennefer it s okay a stylish witch-like costume, Triss gets an elegant looking dress, and Ciri gets some cool probe gear. It"s worth checking these costumes out as soon as you"ve met every character and seen castle in their default attire.

As for the added Gwent card set, this setup just changes the character art on several key cards. Again, worth a look to watch which arts you choose better.

7. Action Log

The activity Log setup can do The Witcher 3 feel a little an ext like a traditional, old college RPG. As soon as it"s enabled, it usually adds a perform of your most recent actions come the left next of the screen. The keeps you increase to date on stuff like enemy attacks, the damage that you"re doing, and what you"ve looted. It can be comfortable if you want a stream of information, yet it does make the display screen even busier 보다 it already is.


Worth considering if girlfriend want more in-depth details on the game"s core RPG elements. In various other words, the numbers.

8. NPC Chatter

This option allows or disables text that appears over the heads of non-playable characters. If you"re walking v a town and a peasant mutters something, you"ll watch it popular music up above them. It can be comfortable if girlfriend really want to see what arbitrarily NPCs space nattering about, yet all the text have the right to really clutter the screen. If you want a more cinematic experience, we"d recommend transforming this off.

9. Motion Blur

Whether friend like motion Blur or no is going come come under to an individual preference. The best method to try it out is to permit it and also then rotate the camera approximately Geralt. See the blur the occurs all over the screen? That"s motion Blur. It can help mask structure rate fall when relocating at speed, and it can look kind of cool, however it"s an impact that makes some world feel queasy, and at times, it can show up distracting. Again, it"s best to shot flicking it on and also off because that yourself.


10. Blur

There"s actually some conflict on the web over what the Blur setup in The Witcher 3 actually does, and also that"s because turning it off and also on doesn"t seem to make lot of a difference. Some indicate that it adds a certain blurred effect to miscellaneous attacks, prefer Geralt"s Igni or Aard signs. Ultimately, this is another setting that you"re walking to have to play about with and also see what friend think.

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Will you it is in tweaking any kind of settings before you begin up The Witcher 3 on Switch? select on or off in the comments ar below.

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The over guide is adjusted from one existing overview on push Square. You should examine out that site"s exhaustive library of Witcher 3 travel guide if you want even an ext info ~ above this epic game: