Hello, just trying to find a literal meaning step-by-step guide on just how I should construct this type of character, i have already acquire Blood magic and also Arcane warrior specs. Simply unsure which spells/sustainables space a should for the AW/BM Builds, thanks r/Dragonage!


Quick step by step.

You are watching: Dragon age origins arcane warrior blood mage build

when you lvl up, 2 points in Magic, 1 in Willpower, do that it rotates you reach lvl 7.

when you reach lvl 7, (when you can choose the spec.) select AW first, and also use the set that you grab from death the bandit leader in lothering.

From the fwd, her objective is come have, around 31/32 base Dex, 20 base Willpower, 16 base cun (for coercion) and also 15/20 base Cons, whatever else in Magic.


Why so lot Dex ? Well, Dex is most likely the most vital stat in the game, it controls a bunch of surprise off. And also def. Stats, many important, life deffense, and the assault speed/hit ratio.


As for spells, you need all 4 indigenous the AW tree, and Blood wound native the BM tree, the various other passives are, Rock Armor, Arcane Shield, Miasma, Flaming Weapons, Spell Wisp, and also Haste, through this, you're walking to be immortal, nothing have the right to kill you, well, only you have the right to kill yourself v running the end of wellness by spreading from you life pool, through BM active.

level 2
· 4y

oh wait, forgot the equips.

Helm the Honnelath (best all around helm)


Wade's exceptional Dragonbone key (Insanely high fire resistance, mana regen bonus, exhaustion bonus)


"Maric's arms" (combination that cailan's shield and maric's sword, the will give you +5 come mana regen)


Andruil's blessing, an essential of the city, spellward, and also life giver (good all arounds rings/belts)

level 1
· 4y · edited 4y

I couldn't remember for this reason I uncovered this: https://www.couchsurfingcook.com/r/dragonage/comments/25d8zg/dao_awakening_help_with_attributes_spells_tactics/chg2u28/

Also as a tip I suggest obtaining a mode that gets rid of cool down on sustained abilities as sometimes after cutscenes her sustains will rotate off and be top top cool down and also same goes for relocating from one load area come another.

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